Interactive Poster Review

Reviewing the independence poster project I think overall it went very well. As documented before, the reception to the poster was largely positive. Also judging my poster’s success against my stated aims it was largely successful. It portrayed many media concepts, albeit in a symbolic way. It was also entertaining to the audience but as […]

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Better Birds

Historical cards of various pigeon breeds After I had a working model of my sketch working I decided to see if I could improve the birds in my sketch. At the moment I had only one type of bird, however I wanted to include more in my sketch. There are a few reasons for this, […]

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Putting it all Together

After getting a satisfying result from testing the movements of my birds and the way they flock together, now it was time to put these sketches together with the sketch I built before where circles are attracted to people’s faces which are picked up by a camera. Thanks to my practice with Processing, I found […]

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The Building of Birds

After my research into visual techniques, I decided to give my birds an origami style. To start with I decided to take a very simple design, as I was not familiar with building complex designs from shapes in Prcoessing. I decided to work with only triangles, as polygons with more vertices can become quite complicated […]

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Creating a Visual Style

After experimenting with the basic mechanics for the birds in my project, I needed to create a visual style for the birds and the sketch in general. I decided to look into some different art movements and construction techniques to gain inspiration for my project. One of the first things I looked into was based […]

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Open CV and Face Detection

After the problems I had with making my previous camera tests work, I decided to look into other methods of camera interaction that I could use in my sketches. One of the easiest ways to do this would be to look into a computer vision library. The library has more than 2500 optimized algorithms, which […]

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Camera Interaction

As discussed in my previous post for the next stage in my project I decided to look into various methods of interacting with the camera using Processing, as this will be a major part of the requirements for the project. I thought an obvious first step in starting this would be to look at Processing’s […]

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