Libby Odai: Elias of Dereham Evaluation

Overall, although our project has met quite a few problems, the outcome is very successful. Testing the final product people seem to really enjoy the game, especially liking the game play and the art style. Some of the most challenging things I found working on this project was using Swift and XCode. Some of these […]

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Tweaking the Game

After Sam had conducted some user testing (as shown here) it was time to act on some of their feedback. Mainly the feedback was to change the position of some of the objects and tweak the jumping function. I made it so that the jumping was not as high. To make Elias only able to […]

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