Programming Workflow

Another thing we wanted to consider before starting coding was creating a proper programming workflow, so that our code is easy for everyone to work on. Providing a workflow methodology will also hopefully mean that if something breaks in our code we won’t find it too hard to fix, due to it being well version […]

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Game Design Document

Our final game design document After some initial planning (detailed here) we were ready to start creating a final game design document. We decided to first do this on paper as it was easier for everyone to gather round and give input on the game. As well as it was going to be such a […]

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Tile-Based Games

An example of a tile set One method we could use to develop our game would be to use a tile-based system to make our game. In a tile-based system, the game screen would be split up into a grid. Each level would have a tile map, which contains all the graphics that need to […]

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